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Yelan

Known issues​

Does not have any known issues

Names​

  • yelan

Frames​

Video credit: Kolibri#7675
Count : Sheet (credit: Kolibri#7675)

Hitlag Data​

AbilityHalt TimeScaleDefense HaltDeployable
Q-Initial0.050.05falsetrue

AoE Data​

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1BoxPrimaryTarget--0.5--0.11-
N2BoxPrimaryTarget--0.5--0.11-
N3BoxPrimaryTarget--0.5--0.11-
N4-1BoxPrimaryTarget--0.5--0.11-
N4-2BoxPrimaryTarget--0.5--0.11-
AbilityLegalNotes
attack✔-
aim✔-
charge❌-
low_plunge❌-
high_plunge❌-
skill✔-
burst✔-
dash✔-
jump✔-
walk⚠Only aim followed by walk has proper frames.
swap✔-

Params​

AbilityParamDescription
-breakthrough0 for no Breakthrough state at start of sim, 1 (default) for Breakthrough state at start of sim. Set via '+params=[breakthrough=...]' in Yelan's 'char' line.
attacktravelProjectile travel time. Default 10 frames.
aimhold0 for Physical Aimed Shot, 1 for Fully-Charged Aimed Shot (default).
aimtravelProjectile travel time. Default 10 frames.
aimweakspotHit weakspot with aimed shot. Default 0 (false), 1 for true.
skillmarkedNumber of enemies to mark with the Lifeline. Default 1.
bursttravelExquisite Throw projectile travel time. Default 20 frames.

Fields​

FieldDescription
.yelan.breakthroughWhether Yelan is in the Breakthrough state or not.